playMaker

Author Topic: Sharing 49 of my custom actions  (Read 12259 times)

terri

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Re: Sharing 49 of my custom actions
« Reply #15 on: February 25, 2017, 07:21:42 AM »
hey so while we're on the subject, what is the way to get actions up on the ecosystem now? I have a few of my own I need add

djaydino

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Re: Sharing 49 of my custom actions
« Reply #16 on: February 25, 2017, 03:27:14 PM »
Hi,
If got them online somewhere, you can give me a link and i can add them for you.

@jean i have time Monday and Tuesday...if you want i can check and place the actions from dudebxl.

jeanfabre

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Re: Sharing 49 of my custom actions
« Reply #17 on: February 27, 2017, 01:19:48 AM »
Hi,

 ok, cool, do that then :) your help is greatly appreciated!

 Bye,

 Jean

jeanfabre

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Re: Sharing 49 of my custom actions
« Reply #18 on: February 27, 2017, 01:24:49 AM »
hey so while we're on the subject, what is the way to get actions up on the ecosystem now? I have a few of my own I need add

Hi,

 All actions available in the Ecosystem are publicly stored in various Github repositories, so pm me with your github account Id and I'll give you access to them so that you can clone them, and then add your actions and commit/push back to them, they'll become instantly available to everyone :)

 If you need more guidance, let me know.

 Bye,

 Jean

terri

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Re: Sharing 49 of my custom actions
« Reply #19 on: February 27, 2017, 07:16:20 PM »
Hi,
If got them online somewhere, you can give me a link and i can add them for you.

Thanks, I meant more for future stuff, there were a few in the past that someone else had to come and add for me.

hey so while we're on the subject, what is the way to get actions up on the ecosystem now? I have a few of my own I need add

Hi,

 All actions available in the Ecosystem are publicly stored in various Github repositories, so pm me with your github account Id and I'll give you access to them so that you can clone them, and then add your actions and commit/push back to them, they'll become instantly available to everyone :)

 If you need more guidance, let me know.

 Bye,

 Jean

Cool, I'm not familiar with Github but that sounds pretty straightforward! My id is terrivellmann

dudebxl

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Re: Sharing 49 of my custom actions
« Reply #20 on: March 08, 2017, 04:29:11 AM »
@djaydino
@jeanfabre

Actions are on ecosystem so big thank you  ;D

I will soon have a bit more time so expect some new actions soon..

cwmanley

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Re: Sharing 49 of my custom actions
« Reply #21 on: April 23, 2017, 01:27:39 AM »
I need to do mine :(

I updated all my forum post, but no ecosytem yet.

Should I use the Glist?

Thanks

jeanfabre

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Re: Sharing 49 of my custom actions
« Reply #22 on: April 23, 2017, 01:37:24 AM »
Hi,

 yes, you can use GitHub, If you want to do this, we can have a skype call, I'll show you around and give you access to the various github necessary for the Ecosystem.

 Bye,

 Jean

cwmanley

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Re: Sharing 49 of my custom actions
« Reply #23 on: April 23, 2017, 03:10:53 AM »
That would be awesome!

I will get all my actions together this week.

Thanks

skipadu

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Re: Sharing 49 of my custom actions
« Reply #24 on: April 24, 2017, 04:48:39 AM »
Not sure if I understood correctly, but could we just fork the repository and then adding own custom actions for 3rd party assets. Then just doing pull request in GitHub?


*EDIT: Fixed link*
« Last Edit: April 28, 2017, 12:35:13 AM by skipadu »

dudebxl

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Re: Sharing 49 of my custom actions
« Reply #25 on: April 27, 2017, 03:14:13 AM »
Quick questions,

1. How do i update the code for my action on the [ecosystem] action github ?
2. How do we link an action to a shader. (two actions in the [ecosystem] action github require a specific shader to function)?
3. How do we add more actions to the [ecosystem] action github?

Thanks

jeanfabre

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Re: Sharing 49 of my custom actions
« Reply #26 on: April 27, 2017, 03:21:09 AM »
Hi,

 Let's organize a quick skype call, it will be simpler.

1: all ecosystem actions are on public github repositories, so updating you actions means you need to clone these repositories, modify the action, and then commit and push your change back to the repository online

2: You can reference dependencies within action to link other files ( like custom inspector, classes and in your case shaders), or you can make a package of this action +shader and distribute on the ecosystem that package instead of the action, but for actions I suggest you study the dependancy system, it's easy, check out for example the action ScreenTo3dPlanePoint.cs:

Code: [Select]
// (c) Copyright HutongGames, LLC 2010-2014. All rights reserved.
/*--- __ECO__ __PLAYMAKER__ __ACTION__ ---
EcoMetaStart
{
"script dependancies":["Assets/PlayMaker Custom Actions/Camera/Editor/ScreenTo3dPlanePointActionEditor.cs"]
}
EcoMetaEnd
 */

3. adding more actions requires to have the clones of the repository it should go ( Unity 4 and up actions goes in the U4 rep, Unity 5 and up goes in the U4, etc) check with me on what action you want to add, and I'll help you choosing the right one, once you understand the principle, you'll be fine.

Bye,

 Jean

dudebxl

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Re: Sharing 49 of my custom actions
« Reply #27 on: April 27, 2017, 03:43:47 AM »
@jeanfabre, many thanks for the feedback.

Yes a skype will be needed.. let me get back to you with a date/time by private msg.