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Author Topic: PlayMaker Unity 2d prefab on Unity 5.2.x not working... [CLOSED]  (Read 7951 times)

HaraldsVeiss

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PlayMaker Unity 2d prefab on Unity 5.2.x not working... [CLOSED]
« on: September 26, 2015, 06:44:32 PM »
Hello!

It seems that on Unity 5.2.x PlayMaker Unity 2d prefab loses the FSM component and there for problems arise.

Please help!

Best,
Haralds
« Last Edit: October 16, 2015, 08:03:20 AM by HaraldsVeiss »

dudebxl

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Re: PlayMaker Unity 2d prefab on Unity 5.2.x not working...
« Reply #1 on: September 26, 2015, 06:57:11 PM »
+1

just happened to me for 2d proxy + ugui proxy.

Unity 5.1.2f1

dudebxl

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Re: PlayMaker Unity 2d prefab on Unity 5.2.x not working...
« Reply #2 on: September 27, 2015, 04:28:19 AM »
and i still can't get it to work after reinstalling everything nor will it work when i copy prefab from another project.

I am bit lost here..  :o

edit: now get this error when opening PlayMakerUnity2D: Component MonoBehaviour could not be loaded when loading game object. Cleaning up!
« Last Edit: September 27, 2015, 04:36:16 AM by dudebxl »

HaraldsVeiss

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Re: PlayMaker Unity 2d prefab on Unity 5.2.x not working...
« Reply #3 on: September 27, 2015, 04:31:09 AM »
Hi!

Yes I tried that same things, not helping me either. I am a bit lost too, also its getting a bit urgent now to get this working. :/

I hope playMaker developers gets on top of this problem soon.

Best,
Haralds

dudebxl

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Re: PlayMaker Unity 2d prefab on Unity 5.2.x not working...
« Reply #4 on: September 27, 2015, 04:59:39 AM »
maybe a temp solution;

I got the proxy to work again by adding an empty fsm to them.

HaraldsVeiss

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Re: PlayMaker Unity 2d prefab on Unity 5.2.x not working...
« Reply #5 on: September 27, 2015, 05:23:50 AM »
Hi,

Thank you that got rid of the errors. Still I hope this will be updated soon.

Best,
Haralds

jeanfabre

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Re: PlayMaker Unity 2d prefab on Unity 5.2.x not working...
« Reply #6 on: September 29, 2015, 04:55:56 AM »
Hi,

 uhm, I'll try to repro this and provide a fix. Thanks for reporting.

 Bye,

 Jean

HaraldsVeiss

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Re: PlayMaker Unity 2d prefab on Unity 5.2.x not working...
« Reply #7 on: September 29, 2015, 06:42:58 AM »
Hi,

Thank you. Will be waiting.

Best,
Haralds

jeanfabre

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Re: PlayMaker Unity 2d prefab on Unity 5.2.x not working...
« Reply #8 on: October 08, 2015, 08:39:49 AM »
Hi,

 Haven't forgot, but Slightly running behind, so made a trello task

Thanks for your patience.

 Bye,

 Jean

HaraldsVeiss

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Re: PlayMaker Unity 2d prefab on Unity 5.2.x not working...
« Reply #9 on: October 12, 2015, 03:45:10 AM »
Hey!

No problem, the suggestion to add an empty FSM to the prefab helped with the errors and everything seems to be working for now.

But anyway it would be nice to know why is that happening. :)

Best,
Haralds

jeanfabre

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Re: PlayMaker Unity 2d prefab on Unity 5.2.x not working...
« Reply #10 on: October 13, 2015, 08:16:34 AM »
Hi,

 I am not sure I get it.

-- Are you sure you are putting "PlayMaker Unity 2D" prefab from "PlayMaker Unity 2D/Resources" in your scene?

-- Are you sure you put a "PlayMaker Unity 2d proxy" on your 2d rigidbodies and 2d colliders?

this prefab is needed for proper operation. I may remove it, cause know I have better routines to avoid the need of this prefab, but still, the current solution works as far as I can see.


Bye,

 Jean

HaraldsVeiss

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Re: PlayMaker Unity 2d prefab on Unity 5.2.x not working...
« Reply #11 on: October 15, 2015, 12:38:28 PM »
Hey!

Yes I am doing that, but it seems that there is something wrong in my project. Recently I made a fresh project did exactly the same thing as in my previous project and it is working.

Sorry for bothering you.

Best,
Haralds

jeanfabre

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Re: PlayMaker Unity 2d prefab on Unity 5.2.x not working...
« Reply #12 on: October 16, 2015, 07:30:18 AM »
Hi,

 you are not bothering. It's ok and necessary to share your issues and problems, what ever they are.

So let us know if you can't get it to work :)

Bye,

 Jean

HaraldsVeiss

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Re: PlayMaker Unity 2d prefab on Unity 5.2.x not working...
« Reply #13 on: October 16, 2015, 08:02:22 AM »
Hey!

Thank you! I will let you know if there will be any problems!

Have a great day!

Best,
Haralds