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Author Topic: Chartboost interstitial ads. [CLOSED]  (Read 1203 times)

HaraldsVeiss

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Chartboost interstitial ads. [CLOSED]
« on: July 13, 2015, 01:19:55 AM »
Hi,

I hava a question regarding Chartboost intersitial ads. So I want them to be placed in two spots in my game. One on startup and the other "in game" when the player fails the game for certain times.

The one with the player failing for certain time works perfectly, but for some reason I am having problems with the one at startup.

I will explain my set up - first when game is booted up I use Has interstitial action - fail event sends event that leads to Cache Interstitial and success event from both Catche and Has leads to Show interstitial. In Cache Interstitial fail event leads to Idle state.
 
The problem is that it gets stuck in the Cache state and goes straight to fail event. My devices have internet and I have check the check boxes in the Chartboost events for different placements for Startup interstitial and "in game" interstitial.

Please help me understand what am I doing wrong.

Thank you for taking the time to read this.

Best,
Haralds
« Last Edit: October 12, 2015, 01:02:23 AM by HaraldsVeiss »

HaraldsVeiss

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Re: Chartboost interstitial ads. [CLOSED]
« Reply #1 on: October 12, 2015, 01:02:03 AM »
Hey!

I ditched the chartboost actions and ended up using Heyzap with code.

No help needed any more! :)

Best,
Haralds