thanks for your implementation!
i tried to set it up, getting 3 floats from VDMX5 (lo, mid, hi) to unity over OSC.
the correct values show up in the debug section of the PMOSC.cs,
but the playmaker actions (get osc float) don't seem to be able to get the values.
(i'm on unity4 and pm 1.5.3)
any ideas? thanks.