Hi,
i think you can do it like this :
right click inside your fsm and "save template"
then on the other object add an "playmaker fsm script" (fsm)
and you can set your template @ use template
after you did that, on the original also set your template,
because if you change something in the original file it won't change the template and if you use safe template again it will break the connections on the other fsm's and you need to direct them again to the templates.