Hello Guys!
In my game we're moving a car by a left clicking the map, then it's moving there "TARGET" object , storing position and sending to another fsm where car should move towards. Everything works fine untill I didn't decided to make a Slower object. I don't know how to slow his speed. I tried to multiply that target vector3 by 0.5 etc, but it dosen't work as it should and sometimes the slower was pushing my player away insted of slowing. I tried also iTween , but an hour later I found out it's not the best for my game. I've also made new fsm that is getting speed of my car every frame,but actually I have no idea where I should use that variable. So here's my question , how to set speed of my car when it will collide with a slower?
I hope you will understand me , and sorry for my english skills since english is not my native languge.
Thank you!