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Author Topic: Add Torque no longer working on Unity 5  (Read 2350 times)

MABManZ

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Add Torque no longer working on Unity 5
« on: September 09, 2015, 01:44:02 PM »
I'm in the progress of upgrading my project from Unity 4.6 to Unity 5.

The  "Add Force" action is working but I've found that the "Add Torque" action no longer appears to do anything to rigid bodies. The Force Mode is set to "Velocity Change".

Using Playmaker 1.8 RC33 and this FMS was unchanged - works fine in 4.6 but doesn't in Unity 5.

terri

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Re: Add Torque no longer working on Unity 5
« Reply #1 on: September 09, 2015, 02:07:38 PM »
Weird, just tested it and its working fine for me. I'm on Unity 5.12, Playmaker 1.7.8.3

MABManZ

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Re: Add Torque no longer working on Unity 5
« Reply #2 on: September 09, 2015, 05:24:47 PM »
Figured it out!

Unity 5 removed the option to increase the max angular velocity for rigid bodies globally, and I needed a much higher value to see the results I wanted. I made an action to set them manually on objects:

http://hutonggames.com/playmakerforum/index.php?topic=11120.0

Thanks for checking it out, though!