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Author Topic: [SOLVED] Top Down Shooter Aim - Locking The Y axis  (Read 489 times)

twistedcitizens

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[SOLVED] Top Down Shooter Aim - Locking The Y axis
« on: November 27, 2015, 11:48:33 PM »
Hello,

I am working on a top down shooter and using the Mouse Pick to aim. How it currently works is that the player needs to aim specifically at the enemy in order to hit the enemy. I am trying to make it so that no matter where the player aims in the Y axis, the vertical value of the mouse pick remains consistent so that it's more of a 2D aiming system. How would I go about doing this?

Thanks in advance.
« Last Edit: November 30, 2015, 11:31:07 PM by twistedcitizens »

twistedcitizens

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Re: Top Down Shooter Aim - Locking The Y axis
« Reply #1 on: November 29, 2015, 01:32:31 AM »
Bump. Anyone?

djaydino

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Re: Top Down Shooter Aim - Locking The Y axis
« Reply #2 on: November 29, 2015, 06:57:39 AM »
Hi,
maybe this video can help you out.



twistedcitizens

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Re: Top Down Shooter Aim - Locking The Y axis
« Reply #3 on: November 30, 2015, 11:30:45 PM »
Hey thanks. It wasn't exactly the solution but it helped me find the solution.