playMaker

Author Topic: Unity 2D and Physics 2D Support now available  (Read 39584 times)

wtf3d

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Re: Unity 2D and Physics 2D Support now available
« Reply #60 on: November 25, 2015, 07:59:46 AM »
after the release of version 5.2.3 Unity , PlayMaker action collider2D_enter I do not function correctly, who knows what problems? temporarily rolled back the project to version Unity 5.2.2

jeanfabre

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Re: Unity 2D and Physics 2D Support now available
« Reply #61 on: November 30, 2015, 06:08:31 AM »
Hi,

 Investigating...

 Bye,

 Jean

jeanfabre

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Re: Unity 2D and Physics 2D Support now available
« Reply #62 on: December 01, 2015, 06:35:23 AM »
Hi,

 I can't find any errors, please double check the following:

-- you have the "PlayMaker Unity 2D" prefab instanciated in your scene
-- you have a "PlayMaker Unity 2D proxy" component attached to your GameObject you want to receive the collision event from.
-- you have a rigidbody 2d and a collider 2d properly setup on both objects colliding.

Let me know how it goes,

 Bye,

 Jean