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Author Topic: set sprite renderer failure  (Read 943 times)

luoqiao22

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set sprite renderer failure
« on: January 28, 2016, 12:05:15 AM »
Hello my dear playmaker developers:
      Me a Sprite objects have a Sprite, the renderer property, here I add a Sprite image, I hope that in the game to dynamically display content in this picture, I pulled from the Sprite on the right side of the component, then use the way to set the property is set to replace the picture, no problem running on the computer, but the operation is invalid in the iphone, there is a same way to set the rotation of the value, also is invalid, could you tell me this is what problem, how to solve, I've tried countless methods are useless

jeanfabre

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Re: set sprite renderer failure
« Reply #1 on: February 01, 2016, 10:53:49 PM »
Hi,

 Are you using actions like "set property"? else what actions are you using?

Bye,

 Jean

luoqiao22

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Re: set sprite renderer failure
« Reply #2 on: February 15, 2016, 10:31:32 PM »
Hi,

 Are you using actions like "set property"? else what actions are you using?

Bye,

 Jean

Images used in the dynamic change Sprite objects in the game, the same way, used on Ugui: no problem.
Another is the rotation will have a problem, is directly set the value of game objects of z axis, packaged mobile phone doesn't work on the UI and Sprite objects are invalid, PC operation
Is another dynamic in the game set the size of the camera, also have the same problem as above, all computer running, ios mobile phone no


I use playmaker1.8 beta41 and unity5.3.1

jeanfabre

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Re: set sprite renderer failure
« Reply #3 on: March 31, 2016, 11:21:05 PM »
Hi,

 it looks like you'll need to use the linker wizard:

http://hutonggames.com/playmakerforum/index.php?topic=11126.0

have a go at this and let me know if it worked out ok.

Bye,

 Jean