PlayMaker Help & Tips > PlayMaker Tips & Tricks

[Renamed] Camera+GUI for the Arch Viz

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fis:
The main goals are
 - to save the camera positions/viewpoints to the list with ability to add/delete and rename them
 - then to switch between the views flying from one point to another
 - to save/load the list to/from the external file ?
Please take a look at the video to understand what I mean:
//www.youtube.com/watch?v=ybyowx-u3PI
Update: 05.05.2011
http://www.fisart3d.com/UnityExamples/ArchVizCamera/WebPlayer.html

The source project is here:
http://www.fisart3d.com/UnityExamples/ArchVizCamera/Playmaker_Research.zip
Project require Playmaker installing.

fis:
Just notified that mouse look works much slower in the standalone built then in web built. Does anybody have an idea how to solve this?

MaDDoX:
Cool example, thanks for posting :)

--- Quote from: fis on April 15, 2011, 06:48:17 AM ---Just notified that mouse look works much slower in the standalone built then in web built. Does anybody have an idea how to solve this?
--- End quote ---
If I recall correctly, in regular unity scripting that would be multiplying the mouse look speed by time.deltatime (to make it framerate-independent) in the update. In Playmaker I imagine the action would need a "real time" option of sorts I wonder. I'll take a look at it later.

fis:
New update ready.
I have fixed some issues and added ability to create the viewpoints for the camera.
The problem with the different camera rotation speed in web player and standalone app still remains and I don't know how to solve this.
And as far as I understand it's impossible to store the viewpoint buttons to the scrolling window with the current version of the PM.



 

Alex Chouls:
I'll add Scroll View actions to the TODO list. They should be pretty straightforward to make - very similar to BeginArea/EndArea.

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