I have an FSM i'm using for UI and im using 46 GUI Button actions in a state as well as 2 draw textures.
Problem : When entering the state, my fps drops from 35-40 to 15. Why is this happening?
EDIT: Perhaps there is a way to pre-cache textures? I'm not sure what the problem is. Actually i don't know how that would help, as pullling up this Ui MENU slows down the game every single time, just not the first call.