playMaker

Author Topic: Trigger Event Ignore Game Objects  (Read 1926 times)

mdotstrange

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Trigger Event Ignore Game Objects
« on: May 21, 2016, 07:00:24 AM »
I created this action because I wanted an NPC to be able to hit other NPC's but not itself with its two melee weapons- helps keep tag usage a little simpler  :)



On Ecosystem and Snipt https://snipt.net/raw/6ada29c951cdbe8b05deee43d55cf1b0/?nice

I made it for the boss in this little game https://www.youtube.com/watch?v=Ltn7vGo7RZQ
Indie game dev and instructor at the Strange School. Learn Playmaker at the Strange School!