Yes, this is the approach I used. The problem I have is over or under sensitivity. if a person presses the stick but gently, it may not register the turn. if I make the range too big or small, sometimes it will trigger several times when I am releasing it. it is touchy.
The ideal solution would be "if player wasn't pressing the stick AT ALL, and now presses it AT ALL, execute the turn, and don't allow another turn until the stick has been fully released. Is this possible?