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Author Topic: AI That Runs AWAY from the player  (Read 1066 times)

Taco_man121

  • Playmaker Newbie
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  • Posts: 3
AI That Runs AWAY from the player
« on: July 18, 2016, 02:21:59 PM »
Im working on a game project which the player is able to kill npc and the npc get scare of him BY using the pathh finding pakage from the echo system can i make the Npc Run to away from the player when scared
or im not able to do that
...and if i can  how?
« Last Edit: July 18, 2016, 02:23:43 PM by Taco_man121 »

Taco_man121

  • Playmaker Newbie
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  • Posts: 3
Re: AI That Runs AWAY from the player
« Reply #1 on: July 19, 2016, 08:19:05 AM »
I manage to solve this by using an animation that runs backwards and using the smooth look at so its  facing the player will running backwards
 pretty neat solution NICE!!!