my rendered texture shows up black after I build on android, VR by the way. I do realize that this has nothing to do with playmaker. But I also noticed that in my project after building the render texture is removed from camera. I was thinking if I could set render texture on camera in a FSM I think I could fix that problem. There is no action in playmaker currently that I know of that will allow me to switch that texture. does anyone happen to know a workaround? or am I trying to achieve the impossible?