playMaker

Author Topic: Itween Rotate Update Physics Object Issue  (Read 1023 times)

coxy17

  • Beta Group
  • Sr. Member
  • *
  • Posts: 355
Itween Rotate Update Physics Object Issue
« on: August 02, 2016, 06:26:15 PM »
Hi

I am using ItweenRotateUpdate to make my camera follow the player. It works when the player is facing World up. But when its not it causes the angle to behave strangely. Is like it does it in a curve instead of a linear line. My player turns 30 degrees at a time. So its jerky when Y axis doesn't match World Y axis. 

See attached screenshot for my setup.

I have tried ItweenRotateUpdate2 with 'late update' enabled and this didnt behave any differently. Any ideas what i can try now?

Thanks

Nick
« Last Edit: August 03, 2016, 08:33:28 AM by coxy17 »