playMaker

Author Topic: Playmaker slows down editor "Play" functionality  (Read 2315 times)

Gua

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Playmaker slows down editor "Play" functionality
« on: August 05, 2016, 07:55:32 PM »
Unity 5.2.4. Playmaker 1.7.8.3p2

On my PC when I hit play button in Unity editor, empty scene becomes playable in 3-4 seconds. When playmaker editor is opened, same empty scene becomes playable in around 12+ seconds. Is there any way to improve loading time with opened Playmaker editor?

Update: Did some more tests. This doesn't happen in a completely empty fresh project.

Update 2: If I close and open Unity and then close and open playmaker editor window. Playmaker window is white and unusable for 10 seconds, so basically it needs 10 second to load. I feel like I need to do some cleanup. But I'm not sure what exactly should I do?

Here is how process of opening Playmaker window looks in profiler. https://i.gyazo.com/dfc4f6d0cc1f8d27b9c7de865bd5925b.png

Update 3: Problem occurs even when Playmaker editor is closed and the only thing I do is I add empty playmaker FSM to gameobject and in my interface I can see attached FSM on game object.

Here's a video
In it, i'm clicking back to scene tab, to show when editor becomes responsive.

Here's a profiler screenshot of what is happening in that video
https://i.gyazo.com/260b1004d05f91d03338512d3e1a106e.png
« Last Edit: August 05, 2016, 08:25:01 PM by Gua »

Alex Chouls

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Re: Playmaker slows down editor "Play" functionality
« Reply #1 on: August 05, 2016, 11:44:37 PM »
I would try updating to the latest version of Playmaker. There were many optimizations made in 1.8.x. BACKUP your project before updating!

Gua

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Re: Playmaker slows down editor "Play" functionality
« Reply #2 on: August 06, 2016, 11:13:25 PM »
1.8.2 did improved loading time significantly.