Hi,
I have a character with multiple choice of attachment. Eg 5 choices of shoulder pad. What I want to achieve is when I hover a button, the correspondent attachment (gameobject) will be active and the current one will be deactivate. On mouse exit, everything will go back to previous state.
I can easily achieve this if theres only 1 gameobject, but since I have multiple, what is the best way?
Thanks.