Hello,
i am using Play maker version 1.83.
Unity version 5.5.0f3.
Photon Version 1.80.
every time when i tried to use PhotonNetworkSetAuthenticationValues, the console popped up these error:
InvalidCastException: Cannot cast from source type to destination type.
HutongGames.PlayMaker.ActionData.SaveActionField (HutongGames.PlayMaker.Fsm fsm, System.Type fieldType, System.Object obj) (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/ActionData.cs:3064)
HutongGames.PlayMaker.ActionData.SaveAction (HutongGames.PlayMaker.Fsm fsm, HutongGames.PlayMaker.FsmStateAction action) (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/ActionData.cs:2660)
HutongGames.PlayMaker.ActionData.SaveActions (HutongGames.PlayMaker.FsmState state, HutongGames.PlayMaker.FsmStateAction[] actions) (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/ActionData.cs:2631)
HutongGames.PlayMaker.FsmState.SaveActions () (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/FsmState.cs:124)
HutongGames.PlayMakerEditor.FsmEditor.SaveActions (HutongGames.PlayMaker.FsmState state, Boolean errorCheck) (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Editor/Classes/FsmEditor.cs:1613)
HutongGames.PlayMakerEditor.FsmBuilder.AddAction (HutongGames.PlayMaker.FsmState state, System.Type actionType) (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Editor/Classes/FsmBuilder.cs:1236)
HutongGames.PlayMakerEditor.EditorCommands.AddAction (HutongGames.PlayMaker.FsmState state, System.Type actionType) (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Editor/Classes/EditorCommands.cs:84)
HutongGames.PlayMakerEditor.StateInspector.AddAction (System.Type actionType) (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Editor/Classes/StateInspector.cs:1497)
HutongGames.PlayMakerEditor.ActionSelector.AddSelectedActionToState () (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Editor/Classes/ActionSelector.cs:864)
HutongGames.PlayMakerEditor.ActionSelector.DoActionButton (System.String category, System.Type actionType) (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Editor/Classes/ActionSelector.cs:450)
HutongGames.PlayMakerEditor.ActionSelector.DoFilteredActionList () (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Editor/Classes/ActionSelector.cs:295)
HutongGames.PlayMakerEditor.ActionSelector.DoActionList () (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Editor/Classes/ActionSelector.cs:260)
HutongGames.PlayMakerEditor.ActionSelector.DoGUI () (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Editor/Classes/ActionSelector.cs:156)
HutongGames.PlayMakerEditor.BaseEditorWindow.OnGUI () (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Editor/Classes/BaseEditorWindow.cs:72)
System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
and unity would totally got frozen once i tried to set variables.
pls fix it
thanks