playMaker

Author Topic: Magic Carpet controls.  (Read 2620 times)

coffeeANDsoda

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Magic Carpet controls.
« on: August 23, 2016, 01:53:59 PM »
While I'm aware of a default flying mechanic script for standard assets, isn't there a way to do this properly with playmaker?

Thanks.

cwmanley

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Re: Magic Carpet controls.
« Reply #1 on: August 23, 2016, 11:36:30 PM »
Have you checked out Lane's "Oomph: Free Space Combat & Customization Kit"?

http://hutonggames.com/playmakerforum/index.php?topic=5343.0


Thanks
« Last Edit: August 24, 2016, 01:53:28 AM by cwmanley »

coffeeANDsoda

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Re: Magic Carpet controls.
« Reply #2 on: August 23, 2016, 11:58:23 PM »
That's for a earlier version of unity.

cwmanley

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Re: Magic Carpet controls.
« Reply #3 on: August 24, 2016, 01:53:02 AM »
I have not tried the Kit in a long time, does it not work now?

Flight controls are definitely possible.

What type of controls will you need?

Maybe we could play around with some different setups.

coffeeANDsoda

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Re: Magic Carpet controls.
« Reply #4 on: August 25, 2016, 01:39:20 PM »

cwmanley

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Re: Magic Carpet controls.
« Reply #5 on: August 25, 2016, 11:08:25 PM »
That is some crazy game-play!

Will the carpet move parallel to the surface in front of it, if the surface is within a range?

« Last Edit: August 26, 2016, 07:34:17 PM by cwmanley »