PlayMaker Help & Tips > VR Help
Gaze Timer
detomato:
Hi, is there any gaze timer action available? Already searched the forum, but nothing with the said function. And theres a tut from Youtube which doesnt work as expected.
Basically need an action when an object is gazed for certain amount of time.
Thanks.
topscore1632:
I did this by basically having a long thin box as a child of the camera. So effectively the same as attaching a pole to your head. Then you put triggers around the objects you're trying to interact with and just look for collisions between the pointer object and the triggers.
jeanfabre:
Hi,
It's a good approach indeed. but would require some fiddling around if you wanted to control UI elements too.
For UI gaze controls, I created a sample on the Ecosystem.
Bye,
Jean
DinaHaines:
In summary, create a script to time the gaze, by cumulatively adding Time.deltaTime on each frame when the object is gazed at. When gaze time hits a pre-specified duration, trigger the button's OnClick event.
On the object, activate the script's gaze timing functions using event triggers Pointer Enter and Pointer Exit.
PET:
Hello guys!
What is the best way for this?
Basically I want to have 2 buttons... and I want a button to only trigger when you look at it for like 3 seconds or something. Eventually it would be nice to have an indication... like the button filling up or something.
Thank You!
EDIT:
@Jean - I found your Gaze thingie on the EcoSystem, however it generates an error:
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