Hi all,
As per subject - does anyone know of a method that works?
My original Cardboard app worked well with the existing Camera Fade In / Out Actions, but since porting to the Idealens K2 the fade is gone and just hard cuts to next scene.
I have also tried the method found here:
https://evrydayvr.wordpress.com/2015/07/15/unity-5-x-package-fade-screen-inout/as a replacement to the PM Fade Actions within the FSM (i.e. Add Script action).
A Playmaker solution would be best as other logic is tied into the FSMs. Screengrab method won't work as the camera eases to a slow as the scene fades.
Thanks
Unity 5.4.0b
PM 1.8.0.f43