Hi Jean and others
I have a potentially big problem. I am making a short film for a wedding this weekend. I am afraid I started with an alder project and forgot to update playmaker. I am using version 1.7.7 f6. Unity is 5.3.5.
I get this error when I try to build:
Assets/PlayMaker/Actions/AddComponent.cs(56,88): error CS0619: `UnityEngineInternal.APIUpdaterRuntimeServices.AddComponent(UnityEngine.GameObject, string, string)' is obsolete: `Method is not meant to be used at runtime. Please, replace this call with GameObject.AddComponent<T>()/GameObject.AddComponent(Type).'
I guess it would solve as soon as I update Playmaker, but I am really afraid to do it risking to loose all my work so close to the BIG DAY
I remember I once had big problems updating another project to a newer version of playmaker.
I of course backed up the whole project folder to another drive.
But I am still afraid if an update would somehow risk breaking the project somehow by putting something inside Unity in a way that I cannot go back to where I am now.
I would rather be sure and run it from the editor than risking losing many many hours of work...
I am not so certain of my Unity and Playmaker skills that I dare risking this without asking first...
Would it be safe to update and will it work building afterwards??
.. and is the project folder backed up to another drive a failsafe backup that I can go back to if something goes wrong???
Sry for the noob question..
Best wishes, Jesper Broesby