I've developed a mobile game with the scope of Crossy Roads purely using PlayMaker.
Then my team recreated the exact same game with the same assets but through only using C#.
From what we've noticed, the C# version of the game took 3 seconds to load while the PM version took almost a minute.
I'd love to have an in-depth explanation as to why this happens apart from just saying that more states take more time to process.