Hello everyone! I'm just working through the BadSeedGames Basic AI tutorial on YouTube and got up to Episode 4 (Cone of Vision),
https://www.youtube.com/watch?v=PqVXoeriX8Q&index=4&list=PLCFBBA6A7A7BB34F8.
I've copied what the video has done almost exactly, except I've thrown in some "Next Event Frames" into the "In/Out of Range" states that he sets up around the 9:20 mark. Now, it seems to work fine, and the cone of vision for my enemy works when I put it into practice in later tutorials. However, when I look at it in Playmaker, it's cycling around incredibly fast over and over again.
From what I understand, if it were an infinite loop I'd get the "Loop count exceeded maximum: 1000 Default is 1000. Override in Fsm Inspector." error pop up, but I do not and I haven't changed it from the default in the inspector. My question is, if it functionally works and it's not throwing up a bug at me, should I stop concerning myself with the seemingly blindingly fast cycles? It seems to me that it would put a lot of strain on the system.
Thanks for any help in advance, I get the impression I'm asking an incredibly basic question, but just wanted to get the fundamentals down well. Please ask if you need any further information.