Hi, all!
I am creating a game step by step. So, instead of going right away to asset creation ( I am a Blender user ), I first created a very rought, simplistic model to debug the overall logic and see if it works.
It does. So, now my problem is: how can I save a working FSM and reassign it to a new asset with the same name ?
This will be a recurrent problem : in the future, what if I decide to refine an asset that already has an FSM ?
Thanks in advance,
Thierry