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Author Topic: Accessing and Modifying Material parameters[SOLVED]  (Read 389 times)

MAX_POWER

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Accessing and Modifying Material parameters[SOLVED]
« on: November 30, 2016, 02:44:17 PM »
Hello. Could somebody do a enable keyword action. I would need to add a texture to a material at runtime but can't get it work without this action. Thank you.

https://docs.unity3d.com/Manual/MaterialsAccessingViaScript.html
« Last Edit: December 01, 2016, 12:01:56 AM by jeanfabre »

jeanfabre

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Re: Accessing and Modifying Material parameters
« Reply #1 on: December 01, 2016, 12:01:42 AM »
Hi,

 Done, they are on the Ecosystem now.
 


Bye,

 Jean

MAX_POWER

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Re: Accessing and Modifying Material parameters[SOLVED]
« Reply #2 on: December 01, 2016, 09:04:10 AM »
Cool, thank you!