playMaker

Author Topic: 'Move To' path following inconsistent between editor & PC build?  (Read 983 times)

kavery

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'Move To' path following inconsistent between editor & PC build?
« on: December 31, 2016, 12:18:41 PM »
I have some background NPCs on a half-pipe. When I play in the editor, the skateboarders stay upright. In the build, they are flipped upside down on the straight segment, making them disappear under the half-pipe.

Attached pic. Any tips would be great. I might just have to get more manual with the motion.

PM 1.7.8.3