playMaker

Author Topic: Get Fsm Variable[SOLVED]  (Read 2646 times)

HeathClose

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Get Fsm Variable[SOLVED]
« on: January 11, 2017, 04:35:33 PM »
did some searching around but can't seem to find this...

I pulled a variable from an fsm using the get fsm variable action...



I want to use this variable in the next state... but I don't see a way to do anything with that variable... how do I store it now to use in the fsm i pulled it to?

When I try to use a variable in the next state it isn't in the list...

thanks for the help!
« Last Edit: January 13, 2017, 01:50:06 AM by jeanfabre »

Fat Pug Studio

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Re: Get Fsm Variable
« Reply #1 on: January 12, 2017, 03:45:52 AM »
Is it a vector3? Use Get Fsm Vector3 action.
Available for Playmaker work

HeathClose

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Re: Get Fsm Variable
« Reply #2 on: January 12, 2017, 11:32:30 AM »
Is it a vector3? Use Get Fsm Vector3 action.

awesome thank you!

EmilyAnimator

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Re: Get Fsm Variable[SOLVED]
« Reply #3 on: June 03, 2020, 08:01:24 PM »
Continuing on this question though, is there a way to make this generic action work? or do you have to use one of the variable type specific ones? If its just broken they should really remove it.

I feel like I have run into this more frequently lately (maybe just because I am trying to get Playmaker to do more advanced stuff than I was before). The more generic actions seem to be broken (having variable slots that don't accept variables, or missing something, like an output like the example above) and the solution is usually to find a more specific version of the action. Was there an update that majorly changed how these things are structured and broke them?