playMaker

Author Topic: Bomb Drop 2000  (Read 2133 times)

BKdev

  • Playmaker Newbie
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  • Posts: 1
Bomb Drop 2000
« on: January 11, 2017, 04:29:53 PM »


Hello everyone.
I would like to show you my first game I ever made. I did it in my free time after work and I am really happy about the result!!

The game is called Bomb Drop 2000 and your main goal is to save the city by drawing gestures which destroy falling bombs.

Really easy and simple, but my main goal was to learn new things I could apply in another projects.

I would appreciate everyone who can test it. It is available on Google store and its optimized mainly for resolution (1080 x 1920 pixels). I would really like to hear your opinions and advices how to get better.

It is created by Unity personal edition and playmaker which is really powerful tool. I love it.
I used gimp and blender for meshes as well. All textures and animations are free assets from unity store.

I had basic knowledge of Java and C# but I was never able to write code complicated enough to develop anything. Then I came across playmaker so I decided to give it a try. And it is just awesome.

Have a nice day guys.