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Character Customization, is it possible in PlayMaker?
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Topic: Character Customization, is it possible in PlayMaker? (Read 1362 times)
JanetMerai
Playmaker Newbie
Posts: 3
Character Customization, is it possible in PlayMaker?
«
on:
January 16, 2017, 05:45:00 AM »
I am aiming for something like Black Desert Online for character customization.
My goal is to basically either grab vertices procedurally with PlayMaker allowing for grouped procedural morphs or just use morph targets created with Skele: Character Animation Tools.
https://www.assetstore.unity3d.com/en/#!/content/46114
, UCC did what I plan to do.
Either way, I will be taking some time to better understand PlayMaker by following tutorials and such.
Is this possible with learning PlayMaker more or is it impossible to do?
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jeanfabre
Administrator
Hero Member
Posts: 15500
Official Playmaker Support
Re: Character Customization, is it possible in PlayMaker?
«
Reply #1 on:
January 17, 2017, 12:57:01 AM »
Hi,
It is possible to do with PlayMaker, but scripting will be required, you'll create custom actions to control/select/edit vertices and then have your fsm logic handling the higher logic of your features.
Bye,
Jean
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Character Customization, is it possible in PlayMaker?