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Author Topic: AWS mobile SDK - Anyone got it working with Playmaker?  (Read 1883 times)

jasperPT

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AWS mobile SDK - Anyone got it working with Playmaker?
« on: February 16, 2017, 03:13:31 AM »
Hi

Just wondering if anyone is using AWS with playmaker? Seems like a good solution to a turn based game I am making.

Link to what I am talking about - http://docs.aws.amazon.com/mobile/sdkforunity/developerguide/setup-unity.html


If not can anyone recommend another service that works with playmaker?

Was also considering setting up a server with EasySave2 which looks like it works pretty well.

elusiven

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Re: AWS mobile SDK - Anyone got it working with Playmaker?
« Reply #1 on: February 17, 2017, 04:58:41 AM »
Do you want to use this for s3 or dynamo?

If you are looking for storing data, dynamo might be a good option and for images/sounds/textures you could use S3. Although I did not play with it in playmaker, it works just fine. There are a few examples and a demo scene to play with.

Another way is to use RESTful services in Unity, there is a little wrapper that I like

https://github.com/vedi/restifizer-unity3d

It supports pretty much every request you need to handle data:

GET,
POST,
PUT,
PATCH,
DELETE.

Benefit of using Restful and something like Dynamo, is that you can share the same data between different clients of the application/game.

Also parse.com is awesome and has integrations for unity3D.

https://github.com/ParsePlatform/Parse-SDK-dotNET

It shouldn't take much time to write actions for these too. I'm a bit busy at the moment but I wouldn't mind having a go.


jeanfabre

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Re: AWS mobile SDK - Anyone got it working with Playmaker?
« Reply #2 on: April 13, 2017, 03:16:53 AM »
Hi,

 I have parse actions already done for the most part:

https://hutonggames.fogbugz.com/default.asp?W1003


Bye,

 Jean