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Author Topic: Point light from particles in Unity particle pack disappear outside of camera  (Read 1987 times)

Krillan87

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This is not a problem that is related to Playmaker (that I am aware of) but you guy at this forum as so nice and answer so quick that i thought I give it a try. If this is not allowed I totally understand that and a mod can just delete this thread.

I am using Unity Particle Pack Examples in my scene. But the light from the particles disappear as soon as the source is outside the camera. How do I fix this?

Check this gif for example: https://imgur.com/a/KgkAL

Thanks.

jeanfabre

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Hi,

 I am not sure I understand what's going on, maybe a screencast would help?

 Bye,

 Jean

blackant

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sry to answer to this late post, but i can answer about it

in the lights parameters you have an option that allow to set the light in a different render mode

each lights is set to Auto by defaut.

turn it to important and this will force unity to continue to display this light outside the camera.
this may also be due to camera frustrum wich will deactivate unseen assets.

daniellogin

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Yeah sounds like some kind occlusion culling, or similar setting specific to lights.