playMaker

Author Topic: Noticing Odd Translate Problem  (Read 639 times)

kavery

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Noticing Odd Translate Problem
« on: March 01, 2017, 08:49:27 AM »
If I copy and paste a translate action that already contains a movement on one axis.. then I change the translate to a different axis - say Z instead of X .. then disable X axis (none), I still get the movement in the X axis!

Unity 5.5.1f1  PM 1.8.3.f4

Ofonna

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Re: Noticing Odd Translate Problem
« Reply #1 on: March 03, 2017, 11:09:08 PM »
several things might be causing this

1 there might be other actions you're using that may be affecting this e.g smooth look at direction

2 the position of your environment relative to the object you're moving

3 self space or world space

i can't really tell until i see your fsms, but these could be the possible causes