Hello.
Having a really strange problem/bug tonight that I've been trying to fix for a few hours so I thought I would post. I think it's a bug.
I have a send event on a parent game object that tells 3 children game objects to move. On activate of the parent it fires the events to the children just fine but on re-activating the parent it fires off to 2 children skipping the same one each time.
I've gone to each of the children during playback and I can see it never hitting the same one the 2nd (3rd, 4th ...) time through and I've pulled it apart and put it back together only to discover it's doing the same thing.
Anyways, if anything jumps out at someone let me know. I'm going to reset unity and double check it's not that.
Unity 5.6.03
PM 1.8.4