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Author Topic: Procedurally generated level (binding of issac style)  (Read 461 times)

Arnoob

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Procedurally generated level (binding of issac style)
« on: March 19, 2017, 06:55:04 AM »
https://www.youtube.com/watch?v=fnetAr78Dnk

Here is a first walk in a procedural level I made.
Everything is done with playmaker (thanks to arraylists).
Ask any question if I can help by the way!

Ateam

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Re: Procedurally generated level (binding of issac style)
« Reply #1 on: March 19, 2017, 12:23:46 PM »
Wow Can you make a documentation or a videotutorial about how you make that?

Arnoob

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