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Author Topic: Mirroring animation [SOLVED]  (Read 1265 times)

nFighter

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Mirroring animation [SOLVED]
« on: March 24, 2017, 02:50:06 PM »
Hey guys! Is there a way for mirroring the mecanim animation on the go? The only way I found for now is having a 2 separate animator with and without mirroring  :-\

« Last Edit: August 20, 2017, 08:17:08 AM by pigglet »
indie developer of multiplayer adult fighting
http://nakedfighter3d.com

nFighter

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Re: Mirroring animation
« Reply #1 on: August 20, 2017, 08:16:43 AM »
In case anyone will search for this problem I'll put a solution here.
Thanks to tcmeric for pointing it out, in unity 5.1 we are able to expose mirroring and link it with any bool

« Last Edit: August 20, 2017, 09:40:16 AM by pigglet »
indie developer of multiplayer adult fighting
http://nakedfighter3d.com