PlayMaker Feedback > Action Requests
Array get closest game object (in sight)[SOLVED]
marv:
Heya
Those two actions do exist for Arraymaker and seem like a logical addition to the new Playmaker array variables.
I assume using them in combination with a spherecast to get a pool of units in range of a unit and then select the closest one is less heavy on performance than just using "find closest", since that one (I assume) tests against all objects in the scene.
jeanfabre:
Hi,
You are right, I'll create counter parts of these actions for the FsmArray.
Bye,
Jean
Gua:
Any news on this action?
jeanfabre:
Hi,
Thanks for the reminder, getting caught with the daily overdose of pending work and updates :)
bye,
Jean
jeanfabre:
Hi,
ok, all up on the Ecosystem, thanks for your patience :)
bye,
Jean
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