Bug Reporting > PlayMaker Bug Reporting
[FIXED] Global Variables destroyed in game mode???
(1/1)
SubZero:
Each time I create global variables using the playmaker editor it stores them nicely in the dialog so I can use them in my FSM states. However (even if I save the project) when I enter game mode nothing works as expected and when I reopen playmaker all my globals created before are gone.
I tried to build the project in order to save the globals, I tried to save several times but as it looks like nothing can prevent my (new) global variables from being destroyed upon runtime.
Global events are not effected.
Alex Chouls:
Do you get a dialog to save the PlayMakerGlobals.asset?
If you select the PlayMaker/Resources/PlayMakerGlobals.asset do you see the globals there?
Are you using version control by any chance?
Can you submit a bug with the Bug Report Tool so we get more info on your setup? Thanks!
Alex Chouls:
Are you still seeing this in 1.3.3?
SubZero:
I am so sorry (I forgot to reply!)! Updated to the latest Playmaker version and the issue is gone! Great work! 8) ;D :D
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