I'm not 100% this is a bug, but it's giving me problems. I'm trying to disable "Draw Active State Labels" on the Playmaker Gui script in my scene. This works fine until I press play, then the box automatically checks itself again, and all labels show up in the game.
I did notice this on the release notes: "Flag to show state labels should be synchronized now so you don't have to set it in multiple places." Does that mean I'm not setting this option in the right place? If so, where do I need to set it so that it does not automatically change?
Note: I've never experienced this problem before this update (1.3.3 RC6), which is why I've posted it here and not on the PM help forum.