Hi,
This is not really a playmaker question, but i thought i ask here also.
I am working on a project with a 'sort of' slot machines,
But at the moment everything works locally.
I want to do all of the data and calculations on a server,
but i am not sure where to start.
The data should be separated for the player and the "machines"
The player data i think i can manage...
the "machines" i am not sure how to do this.
Each "machine" has a win/lose rate calculator which manipulates the weight of some random numbers that will give you the reels result.
There is also a chance to get a pre-set reels.
This i want to be done on the server.
and if possible i want, one player on one "machine".
So i would have like (for example) 20 virtual machines each holding their own win/lose and other data.
If all machines are in use then automatically add a (permanent) new machine.
Any kind of help, info or tutorial suggestions would be very appreciated.
Btw, i have photon+ but never worked with it yet