playmaker 1.8.3
unity 5.4.1f1 (p or f?)
windows 10 64 bit
I submitted a bug report, but now I know how to reliably reproduce this.
Any fsm viewed during play mode ticks all its events to global, and they remain ticked after exiting play mode. For real, I have watched the program tick them all upon launching play mode, while already viewing the events tab. Obnoxious to have to go through and untick them every time, and probably not great for performance to have a million "1 through 18" events as global events. also, will it affect performance?
What gives? is it a bug or some setting?