It works for me for tvOS too. Thanks.
I'm also targeting WebGL so I thought I'd check that too. I got the same issue-- it wouldn't build and spit this error:
error CS1704: An assembly with the same name `PlayMaker' has already been imported. Consider removing one of the references or sign the assembly
Assets/Plugins/PlayMaker/WebGL/PlayMaker.dll (Location of the symbol related to previous error)
Assets/Plugins/PlayMaker/PlayMaker.dll (Location of the symbol related to previous error)
Compilation failed: 1 error(s), 0 warnings
Yet I unchecked it and tried again and it built, with PlayMaker working in the WebGL build.
So everything else needs to be checked EXCEPT WebGL if you're building to WebGL? That's weird... Is PlayMaker natively WebGL then or... ? Why have the checkbox?
Can you show us what's going on here?
More to the point-- why aren't all platforms innately supported to avoid exactly this problem fiddling with checkboxes and DLLs (apart from mentioning that this was configured wrong in this version as a bug and will be fixed in the next update)?
Thanks for your help
I'm mainly glad I can now get it to build on my current targets.