I'm trying to get a button to send an On Click event to a gameobject with an FSM. I do the exact same thing on another object and it works fine. If I change the text to match that of an event in a different FSM on the same object, it fires fine (in that other FSM). I tried changing the FSM to use the event that fired in the other FSM, and then it works.. but obviously that's not a solution. I've tried making new events with different names, global and not, and none of it works.
I'm completely stumped. This doesn't seem logical at all. Any tips would be appreciated.