playMaker

Author Topic: UFPS with playmaker newbie [help]  (Read 1283 times)

Ofonna

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UFPS with playmaker newbie [help]
« on: June 03, 2017, 01:33:29 PM »
hi guys, please i'm very new to ufps.

all i'm trying to do is play an animation when the enemy is hit but i can't seem to find any action for this, i've tried to drag scripts from the enemy object but i could't find any function relating to this.

is there anyway to detect when my enemy just got damaged.

thank you

Ofonna

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Re: UFPS with playmaker newbie [help]
« Reply #1 on: June 03, 2017, 01:56:47 PM »
i'm currently using a very scrappy logic, get health property compare it to another float variable - subract from it and then loop. it works fine, but i believe theres a more traditional way of getting it done, so your help will be very much aappreciated