playMaker

Author Topic: Pathfinding and local avoidance for RTS  (Read 988 times)

craigz

  • Junior Playmaker
  • **
  • Posts: 68
    • View Profile
    • Haven Made
Re: Pathfinding and local avoidance for RTS
« Reply #15 on: September 15, 2017, 09:13:08 PM »
Just wanted to chime in here and mention I'm SUPER interested in having some Playmaker actions for A*, so if you're working on them still @tcmeric, keep doing it! :D

-craigz

tcmeric

  • Sr. Member
  • ****
  • Posts: 480
    • View Profile
Re: Pathfinding and local avoidance for RTS
« Reply #16 on: September 16, 2017, 02:17:17 AM »
Hi, join me over at the (unofficial) playmaker slack chat channel. I am there almost everyday. https://invite-playmaker-slack.herokuapp.com

I have a set of actions in beta, as well as a few unpublished youtube videos on them. I can give you access there to them, if you want to start using them. I was planning to release them commercially eventually, but I am happy to let out a few copies for beta testing for free.

craigz

  • Junior Playmaker
  • **
  • Posts: 68
    • View Profile
    • Haven Made
Re: Pathfinding and local avoidance for RTS
« Reply #17 on: September 20, 2017, 11:08:46 AM »
Deal! I'll pop on it! :)