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Author Topic: Groupable States - Please implement sooner than later!  (Read 260 times)

Macol90

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Groupable States - Please implement sooner than later!
« on: June 09, 2017, 12:35:33 PM »
When my FSMs get big and complicated I'd like to put my States into expandable groups.

I've seen this in other visual scripting options. My wish is to be able to have global Transitions flagged at the top of the group, labeled events the noodles are being fed into/out of, and visible comments within the Graph View.

Thank you for this amazing scripting tool!  I'm looking forward to future updates!

jeanfabre

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Re: Groupable States - Please implement sooner than later!
« Reply #1 on: October 16, 2017, 11:41:58 PM »
Hi,

 Yes, this grouping is likely to be a feature soon implemented.

 Bye,

 Jean

djaydino

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Re: Groupable States - Please implement sooner than later!
« Reply #2 on: October 17, 2017, 03:26:21 AM »
Hi,
Indeed many are requesting this,
i hope it will also have the feature to place templates in it, which would make it even more powerful.

For example if you would have different enemies,
the basic stuff you could place in the template (for all enemies) and then connect enemy specific actions.