playMaker

Author Topic: Change the default value in a FsmOwnerDefault variable  (Read 1015 times)

Frank Lioty

  • Playmaker Newbie
  • *
  • Posts: 3
Change the default value in a FsmOwnerDefault variable
« on: June 24, 2017, 09:37:01 AM »
Hi everyone,
 I'm wondering if it's possibile to change the default value in a FsmOwnerDefault variable from "owner" to something different. In particular I'd like to assign a FSM global variable that stores a specific game object of mine, so I don't need to change its value manually the most of the times.