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Find Closest Action not working as expected after build.


I am trying to use the Find Closest action. It works exactly as I want in Unity, but after I build and run on my iPad it seems to ignore the tagged objects. The FSM completes so I think it executes. But it never returns an object.

Works great in the editor, just not in the build.  Any advice?

Sorry if it is bad form to reply to my own post  :D

I think I stumbled into the answer. I created a fresh project and was able to build with this action no problem. I then reopened my "real" project and created a new build. This time it worked!

Before closing my project I had created and deleted a few tags during my experimentation. Unity clears those out when you reopen the project. Is it possible that was related to my issue? This action does rely on Tags.


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